-- created by Martin Hawlisch levelw = 20 levelh = 13 stone = "st-rock2" create_world( levelw, levelh) fill_floor("fl-abyss", 1, 11, 18,1) fill_floor("fl-plank", 0, 0, levelw, levelh-2) draw_stones(stone, { 2,2}, {0,1}, 6) draw_stones(stone, { 3,7}, {1,0}, 4) draw_stones(stone, { 6,2}, {0,1}, 5) draw_stones(stone, { 4,1}, {0,1}, 5) draw_stones(stone, { 1,9}, {1,0}, 8) draw_stones(stone, { 8,4}, {0,1}, 5) draw_stones(stone, { 8,2}, {1,0}, 2) draw_stones(stone, {11,2}, {0,1}, 3) draw_stones(stone, {13,2}, {0,1}, 3) draw_stones(stone, {11,6}, {1,0}, 3) draw_stones(stone, {11,7}, {1,0}, 3) draw_stones(stone, {12,8}, {0,1}, 2) draw_stones(stone, {15,2}, {0,1}, 2) draw_stones(stone, {15,5}, {0,1}, 3) draw_stones(stone, {17,2}, {0,1}, 5) draw_stones(stone, {13,10},{1,0}, 2) set_stone( stone, 12, 4) set_stone( stone, 16, 7) set_stone( stone, 18, 9) draw_border( stone) set_stone( "st-shogun", 3, 5, {holes=1}) set_stone( "st-shogun", 8, 3, {holes=1}) set_stone( "st-shogun",10, 7, {holes=1}) set_stone( "st-shogun",10, 9, {holes=1}) set_stone( "st-shogun",15, 8, {holes=1}) set_stone( "st-shogun",16, 2, {holes=1}) shogundot1( 3, 6, {action="openclose", target="bridge1"}) shogundot1( 7, 8, {action="openclose", target="bridge2"}) shogundot1(12, 5, {action="openclose", target="bridge3"}) shogundot1(13, 9, {action="openclose", target="bridge4"}) shogundot1(16, 6, {action="openclose", target="bridge5"}) shogundot1(17, 9, {action="openclose", target="bridge6"}) set_floor("fl-bridge", 1,11, {name="bridge1"}) set_floor("fl-bridge", 4,11, {name="bridge2"}) set_floor("fl-bridge", 7,11, {name="bridge3"}) set_floor("fl-bridge",12,11, {name="bridge4"}) set_floor("fl-bridge",15,11, {name="bridge5"}) set_floor("fl-bridge",18,11, {name="bridge6"}) oxyd( 1,12) oxyd( 4,12) oxyd( 7,12) oxyd(12,12) oxyd(15,12) oxyd(18,12) oxyd_shuffle() set_actor("ac-blackball", 10, 5, {player=0})