-- created by Martin Hawlisch levelw = 20 levelh = 13 stone="st-thief" create_world( levelw, levelh) draw_border( stone) fill_floor( "fl-brick", 0, 0, levelw, levelh) draw_stones( stone, { 1,3}, {2,0}, 4) draw_stones( stone, {12,3}, {2,0}, 4) draw_stones( stone, { 1,9}, {2,0}, 4) draw_stones( stone, {12,9}, {2,0}, 4) draw_stones( stone, { 4,1}, {0,1}, 3) draw_stones( stone, { 8,1}, {0,1}, 3) draw_stones( stone, {11,1}, {0,1}, 3) draw_stones( stone, {15,1}, {0,1}, 3) draw_stones( stone, { 4,9}, {0,1}, 3) draw_stones( stone, { 8,9}, {0,1}, 3) draw_stones( stone, {11,9}, {0,1}, 3) draw_stones( stone, {15,9}, {0,1}, 3) draw_stones( stone, { 2,6}, {1,0},16) doorh(2,3,{name="door1"}) set_stone("st-floppy", 4, 4, {action="openclose", target="door1"}) doorh(6,3,{name="door2"}) set_stone("st-floppy", 8, 4, {action="openclose", target="door2"}) doorh(2,9,{name="door3"}) set_stone("st-floppy", 4, 8, {action="openclose", target="door3"}) doorh(6,9,{name="door4"}) set_stone("st-floppy", 8, 8, {action="openclose", target="door4"}) doorh(13,3,{name="door5"}) set_stone("st-floppy", 11, 4, {action="openclose", target="door5"}) doorh(17,3,{name="door6"}) set_stone("st-floppy", 15, 4, {action="openclose", target="door6"}) doorh(13,9,{name="door7"}) set_stone("st-floppy", 11, 8, {action="openclose", target="door7"}) doorh(17,9,{name="door8"}) set_stone("st-floppy", 15, 8, {action="openclose", target="door8"}) set_item("it-floppy", 10, 11) document( 9, 4, "Warning ... ... thieves!") oxyd( 2, 0) oxyd( 6, 0) oxyd(13, 0) oxyd(17, 0) oxyd( 2,12) oxyd( 6,12) oxyd(13,12) oxyd(17,12) oxyd_shuffle() set_actor("ac-blackball", 10, 2.5, {player=0})