-- created by Martin Hawlisch levelw = 20 levelh = 121 create_world( levelw, levelh) fill_floor("fl-gray", 0,0,levelw,levelh) stone = "st-rock2" draw_border( stone) oxyd( 2,72) oxyd( 4,93) oxyd( 14,40) oxyd( 17,58) oxyd_shuffle() set_stone( stone, 5, levelh-3) set_stone( stone,14, levelh-3) oneway( 3, 1, enigma.WEST) oneway( 6, 1, enigma.WEST) oneway(13, 1, enigma.EAST) oneway(16, 1, enigma.EAST) oneway( 4, levelh-3, enigma.SOUTH) oneway( 3, levelh-2, enigma.EAST) oneway(15, levelh-3, enigma.SOUTH) oneway(16, levelh-2, enigma.WEST) draw_stones( stone, { 3,2}, {0,1}, levelh-4) draw_stones( stone, { 6,2}, {0,1}, levelh-4) draw_stones( stone, {13,2}, {0,1}, levelh-4) draw_stones( stone, {16,2}, {0,1}, levelh-4) set_stone( "st-death", 7, 10) set_stone( "st-death",12, 23) set_stone( "st-death", 7, 45) set_stone( "st-death",12, 57) set_stone( "st-death", 7, 71) set_stone( "st-death",12, 84) set_stone( "st-death", 7, 96) set_item( "it-hollow", 9, 35) set_item( "it-hollow",11, 65) set_item( "it-hollow",10, 77) set_item( "it-hollow", 8, 90) set_item( "it-hill", 10,107) set_item( "it-hill", 8,117) enigma.AddConstantForce(0,25) set_actor("ac-blackball", 9, levelh-2, {player=0})