-- created by Martin Hawlisch levelw = 39 levelh = 25 create_world( levelw, levelh) fill_floor("fl-water", 0,0,levelw,levelh) stone = "st-wood" floor = "fl-sand" oxyd( 6, 0) oxyd( 25, 0) oxyd( 34, 0) oxyd( 38, 6) oxyd( 34,12) oxyd( 22,12) oxyd( 13,12) oxyd( 4,12) oxyd_shuffle() fill_floor( floor, 5, 3, 6, 5) fill_floor( floor,12, 7, 3, 5) fill_floor( floor, 3, 9, 3, 3) fill_floor( floor,16, 5, 3, 3) fill_floor( floor,20, 5, 3, 3) fill_floor( floor,21, 9, 3, 3) fill_floor( floor,24, 1, 3, 3) fill_floor( floor,25, 7, 3, 3) fill_floor( floor,28, 2, 3, 3) fill_floor( floor,29, 6, 3, 3) fill_floor( floor,33, 1, 3, 3) fill_floor( floor,33, 9, 3, 3) fill_floor( floor,35, 5, 3, 3) set_stone( stone, 7, 4) set_stone( stone, 8, 5) set_stone( stone, 6, 5) set_stone( stone, 7, 6) set_stone( stone,12, 9) set_stone( stone,13, 9) set_stone( stone,14, 8) set_stone( stone,14, 7) set_stone( stone,17, 5) set_stone( stone,18, 6) set_stone( stone,16, 6) set_stone( stone,17, 7) set_stone( stone,21, 6) set_stone( stone,22,10) set_stone( stone,29, 3) set_stone( stone,30, 7) set_stone( stone,34, 2) set_stone( stone,36, 6) set_actor("ac-blackball", 9, 6.5, {player=0})