-- created by Martin Hawlisch dofile(enigma.FindDataFile("levels/ant.lua")) cells={} cells[" "]=cell{floor="fl-sand"} cells["#"]=cell{floor="fl-water"} cells["."]=cell{item="it-landmine"} cells["D"]=cell{item={"it-document", {text="! - DANGER - NO TRESPASSING - DANGER - !"}}} cells["o"]=cell{actor={"ac-blackball", {player=0, mouseforce=1}}} level = { "#######################################", "###### #", "# ### . #", "# ## . ... #", "# ## . ..0.. #", "# . # ... #", "# # . #", "# . # #", "# .0. # #", "# . # #", "# . # ... #", "# # . #", "# # #", "# # #", "# # #### # #", "# # . ## ### #", "# . . . . ## #", "# . # . # #", "# ....## ###### #", "# ....# . # . #", "# ..0# . # #", "# . ..### . # o # . #", "# .0. ..#### ### . #", "# . #### . D . #", "#######################################" } set_default_parent(cells[" "]) create_world_by_map(level,cells) oxyd_shuffle() if (options.Difficulty==1) then -- easy display.SetFollowMode(display.FOLLOW_SCROLLING) end