-- created by Martin Hawlisch levelw = 100 levelh = 13 create_world(levelw, levelh) fill_floor("fl-gradient1") draw_border("st-actorimpulse") oxyd( 10, 2) oxyd( 20, 10) oxyd( 30, 7) oxyd( 40, 9) oxyd( 50, 4) oxyd( 60, 5) oxyd( 70, 1) oxyd( 80, 8) oxyd_shuffle() set_actor("ac-rotor", 79, 6.5, {player=1, mouseforce=0, range=70, force=50}) set_actor("ac-blackball", 96, 6.5, {player=0}) display.SetFollowMode(display.FOLLOW_SCROLLING)