-- created by Martin Hawlisch levelw = 20 levelh = 13 create_world( levelw, levelh) draw_border("st-invisible") fill_floor("fl-water", 0,0,levelw,levelh) fill_floor("fl-sand", 6, 3,levelw-12,levelh-6) fill_floor("fl-leaves", 7, 4, levelw-14,levelh-8) fill_floor("fl-sand", 7, 4, 1, 1) fill_floor("fl-sand", 12, 4, 1, 1) fill_floor("fl-sand", 7, 8, 1, 1) fill_floor("fl-sand", 12, 8, 1, 1) fill_floor("fl-water", 6, 3, 1, 1) fill_floor("fl-water", 13, 3, 1, 1) fill_floor("fl-water", 6, 9, 1, 1) fill_floor("fl-water", 13, 9, 1, 1) set_stone("st-shogun", 8,6, {holes=1}) set_attrib(laser( 1, 5, FALSE, NORTH), "name", "laser1") set_attrib(laser(18, 5, FALSE, NORTH), "name", "laser2") set_attrib(laser( 1, 7, FALSE, SOUTH), "name", "laser3") set_attrib(laser(18, 7, FALSE, SOUTH), "name", "laser4") set_attrib(laser( 8, 1, FALSE, WEST), "name", "laser5") set_attrib(laser(11, 1, FALSE, EAST), "name", "laser6") set_attrib(laser( 8,11, FALSE, WEST), "name", "laser7") set_attrib(laser(11,11, FALSE, EAST), "name", "laser8") shogundot1( 8, 5, {target="laser5", action="onoff"}) shogundot1( 9, 5, {target="laser2", action="onoff"}) shogundot1( 10, 5, {target="laser8", action="onoff"}) shogundot1( 11, 5, {target="laser6", action="onoff"}) shogundot1( 8, 7, {target="laser7", action="onoff"}) shogundot1( 9, 7, {target="laser3", action="onoff"}) shogundot1( 10, 7, {target="laser1", action="onoff"}) shogundot1( 11, 7, {target="laser4", action="onoff"}) oxyd( 1, 3) oxyd( 18, 3) oxyd( 1, 9) oxyd( 18, 9) oxyd( 6, 1) oxyd( 13, 1) oxyd( 6, 11) oxyd( 13, 11) oxyd_shuffle() set_actor("ac-blackball", 7, 5, {player=0})