-- created by Martin Hawlisch levelw = 20 levelh = 37 create_world( levelw, levelh) draw_border("st-greenbrown") fill_floor("fl-dunes", 0,0,levelw,5) fill_floor("fl-abyss", 0,5,levelw,5) fill_floor("fl-dunes", 0,10,levelw,levelh-10) oxyd( 4,3) oxyd( 8,3) oxyd(11,3) oxyd(15,3) oxyd_shuffle() mirrorp( 10,34,TRUE,FALSE,2) draw_stones( "st-grate1", {1,33},{1,0},levelw-2) draw_stones( "st-grate1", {1,35},{1,0},levelw-2) set_stone( "st-grate1", 1, 34) set_stone( "st-grate1", levelw-2,34) set_attrib( laser( 0,34, FALSE, EAST), "name", "laser") set_stone("st-switch", 0,30, {action="onoff", target="laser"}) set_actor("ac-blackball", 10, 30, {player=0})