-- Siegfried Fennig 08.01.2003 Rev. 0 levelw = 20 levelh = 13 create_world(levelw, levelh) draw_border("st-rock1") oxyd(18, 2) oxyd(18,10) oxyd(14, 1) oxyd(14,11) oxyd_shuffle() fill_floor("fl-sahara", 0, 0, 10,level_height) fill_floor("fl-water",10, 0, 10,level_height) fill_floor("fl-samba", 15, 3, 3, 1) fill_floor("fl-samba", 15, 9, 3, 1) fill_floor("fl-samba", 17, 6, 2, 1) fill_floor("fl-samba", 18, 3, 1, 2) fill_floor("fl-samba", 18, 8, 1, 2) fill_floor("fl-samba", 13, 1, 1, 1) fill_floor("fl-samba", 14, 2, 1, 1) fill_floor("fl-samba", 13,11, 1, 1) fill_floor("fl-samba", 14,10, 1, 1) draw_stones("st-block", { 8, 2}, {0,1}, 9) draw_stones("st-grate1", { 1, 1}, {1,0},13) draw_stones("st-grate1", { 1,11}, {1,0},13) draw_stones("st-grate1", {18, 3}, {0,1}, 7) draw_stones("st-grate1", {15, 1}, {1,0}, 4) draw_stones("st-grate1", {15,11}, {1,0}, 4) draw_stones("st-grate1", { 1, 2}, {0,1}, 9) draw_stones("st-grate1", { 9, 2}, {0,1}, 4) draw_stones("st-grate1", { 9, 7}, {0,1}, 4) draw_stones("st-rock1", { 3, 4}, {0,1}, 5) set_stones("st-rock1", {{4,4},{4,8}}) set_stones("st-block", {{4,6}}) puzzle( 3, 3,PUZ_0100) puzzle( 4, 3,PUZ_0101) puzzle( 5, 3,PUZ_0101) puzzle( 6, 3,PUZ_0001) puzzle( 3, 9,PUZ_0100) puzzle( 4, 9,PUZ_0101) puzzle( 5, 9,PUZ_0101) puzzle( 6, 9,PUZ_0001) set_item("it-seed", 1, 1) set_item("it-seed", 1,11) set_item("it-spring1",17, 6) set_actor("ac-blackball", 5.5,6.5 ,{player=0})