-- Siegfried Fennig 23.12.2002 Rev. 0 levelw = 39 levelh = 13 create_world(levelw, levelh) draw_border("st-rock5") fill_floor("fl-sahara", 0,0, level_width,level_height) fill_floor("fl-water", 8,1, 10,level_height-2) fill_floor("fl-water", 28,1, 3,7) fill_floor("fl-water", 32,7, 4,5) fill_floor("fl-water", 31,5, 1,3) fill_floor("fl-water", 32,5, 1,2) fill_floor("fl-water", 33,6, 2,1) oxyd_default_flavor = "d" oxyd (1,1) oxyd (37,1) oxyd (19,11) oxyd (35,4) oxyd (22,1) oxyd (29,11) draw_stones("st-grate1", {24,1}, {0,1},4) draw_stones("st-grate1", {25,1}, {0,1},4) draw_stones("st-grate1", {26,1}, {0,1},4) draw_stones("st-grate1", {24,8}, {0,1},4) draw_stones("st-grate1", {25,8}, {0,1},4) draw_stones("st-grate1", {26,8}, {0,1},4) set_stones("st-death", {{10,2},{8,3},{12,3},{16,3},{13,4},{14,5},{17,5}}) set_stones("st-death", {{17,15},{9,7},{17,7},{12,8},{10,9},{13,10}}) puzzle(4,4,PUZ_0100) puzzle(5,4,PUZ_0011) puzzle(6,4,PUZ_0010) puzzle(2,5,PUZ_0100) puzzle(3,5,PUZ_0101) puzzle(4,5,PUZ_0101) puzzle(5,5,PUZ_1001) puzzle(6,5,PUZ_1100) puzzle(7,5,PUZ_0001) puzzle(5,6,PUZ_0110) puzzle(6,6,PUZ_0001) puzzle(4,7,PUZ_0100) puzzle(5,7,PUZ_1001) puzzle(6,7,PUZ_0010) puzzle(4,8,PUZ_0100) puzzle(5,8,PUZ_0101) puzzle(6,8,PUZ_1001) puzzle(20,5,PUZ_0101) puzzle(22,5,PUZ_0010) puzzle(25,5,PUZ_0001) puzzle(26,5,PUZ_0101) puzzle(22,6,PUZ_1010) puzzle(24,6,PUZ_0110) puzzle(25,6,PUZ_1100) puzzle(26,6,PUZ_0011) puzzle(20,7,PUZ_1010) puzzle(22,7,PUZ_1000) puzzle(24,7,PUZ_1001) puzzle(25,7,PUZ_0100) puzzle(26,7,PUZ_0101) set_item( "it-magicwand", 22,5) set_actor("ac-blackball", 2.5,8.5 ,{player=0})