--Siegfried Fennig 20.12.2002 levelw = 77 levelh = 25 create_world(levelw, levelh) draw_border("st-marble") fill_floor("fl-rough", 0,0, level_width,level_height) oxyd( 2, 2) oxyd( 6, 2) fill_floor("fl-abyss", 1,4, 3 ,1) fill_floor("fl-abyss", 5,4, 3 ,1) draw_stones("st-invisible", {5,9},{1,0}, 3) draw_stones("st-invisible", {1,6},{1,0}, 6) draw_stones("st-marble", {19,1},{0,1}, 3) draw_stones("st-marble", {19,5},{0,1}, 7) draw_stones("st-marble", {19,13},{0,1}, 6) draw_stones("st-marble", {19,20},{0,1}, 4) draw_stones("st-marble", {8,1},{0,1}, 11) draw_stones("st-marble", {38,2},{0,1}, 2) draw_stones("st-marble_hole", {38,1},{0,1}, 1) draw_stones("st-marble", {38,5},{0,1}, 7) draw_stones("st-marble", {38,13},{0,1}, 6) draw_stones("st-marble", {38,20},{0,1}, 4) draw_stones("st-marble", {57,1},{0,1}, 3) draw_stones("st-marble", {57,5},{0,1}, 7) draw_stones("st-marble", {57,13},{0,1}, 6) draw_stones("st-marble", {57,20},{0,1}, 4) draw_stones("st-marble", {5,12},{1,0}, 65) draw_stones("st-marble", {1,12},{1,0}, 3) draw_stones("st-marble", {71,12},{1,0}, 5) set_stones("st-wood", {{12,2},{21,11},{55,11},{73,8},{74,22}, {40,21},{21,14},{37,1}}) set_stones("st-wood", {{14,3},{17,7},{16,9},{22,5},{28,7}, {31,4},{24,11},{44,2},{55,8}}) set_stones("st-wood", {{60,3},{67,7},{67,9},{61,16},{70,23}, {62,20},{43,18},{51,19},{55,18}}) set_stones("st-wood", {{22,23},{27,17},{25,19},{21,15},{33,17}, {7,19},{12,16},{4,10},{3,18}}) set_stones("st-invisible", {{3,8},{3,9},{3,10},{5,8},{5,10}}) set_item("it-coin", 12,2,{value=2}) set_item("it-coin", 21,11,{value=2}) set_item("it-coin", 37,1,{value=2}) set_item("it-coin", 55,11,{value=2}) set_item("it-coin", 73,8,{value=2}) set_item("it-coin", 74,22,{value=2}) set_item("it-coin", 40,21,{value=2}) set_item("it-coin", 21,14,{value=2}) set_floor("fl-bridge", 4,4, {name="bridge1"}) set_item("it-trigger", 4,5, {target="bridge1", action="openclose"}) set_stone("st-coinslot", 13,11, {action="openclose", target="door1"}) doorv(19,4, {name="door1"}) set_stone("st-coinslot", 29,11, {action="openclose", target="door2"}) doorv(38,4, {name="door2"}) set_stone("st-coinslot", 49,11, {action="openclose", target="door3"}) doorv(57,4, {name="door3"}) set_stone("st-coinslot", 75,4, {action="openclose", target="door4"}) doorh(70,12, {name="door4"}) set_stone("st-coinslot", 75,19, {action="openclose", target="door5"}) doorv(57,19, {name="door5"}) set_stone("st-coinslot", 49,13, {action="openclose", target="door6"}) doorv(38,19, {name="door6"}) set_stone("st-coinslot", 29,13, {action="openclose", target="door7"}) doorv(19,19, {name="door7"}) set_stone("st-coinslot", 2,20, {action="openclose", target="door8"}) doorh(4,12, {name="door8"}) set_actor("ac-blackball", 13.5, 6.5, {player=0})