levelw = 20 levelh = 13 create_world( levelw, levelh) fill_floor("fl-sand", 0,0,levelw,levelh) draw_border( "st-greenbrown") oxyd( 6, 6) oxyd( 13, 6) draw_stones("st-greenbrown_hole", {1,1},{1,0},18) draw_stones("st-greenbrown_hole", {1,11},{1,0},18) draw_stones("st-greenbrown_hole", {1,3},{1,0},2) draw_stones("st-greenbrown_hole", {1,4},{0,1},7) draw_stones("st-greenbrown_hole", {18,2},{0,1},9) draw_stones("st-greenbrown", {1,2},{1,0},17) draw_stones("st-greenbrown", {2,10},{1,0},16) draw_stones("st-greenbrown", {2,4},{0,1},6) draw_stones("st-greenbrown", {17,3},{0,1},1) draw_stones("st-greenbrown", {17,5},{0,1},5) draw_stones("st-greenbrown", {4,3},{1,1},4) draw_stones("st-greenbrown", {3,6},{1,1},3) draw_stones("st-greenbrown", {3,8},{1,1},2) draw_stones("st-greenbrown_move", {3,4},{1,1},3) draw_stones("st-greenbrown_move", {14,4},{1,1},3) draw_stones("st-greenbrown_move", {14,6},{1,1},3) draw_stones("st-greenbrown_move", {12,6},{1,1},3) set_stones("st-greenbrown_hole", {{17,4}}) set_stones("st-greenbrown_move", {{16,4}}) set_stones("st-greenbrown", {{15,3},{17,3},{15,9},{6,7},{13,5}}) document(14,5, "you lost! :-)") set_actor("ac-blackball", 10, 6.5, {player=0})