levelw = 20 levelh = 25 create_world(levelw, levelh) draw_border("st-marble") fill_floor("fl-bluegreen", 0,0, level_width,level_height) enigma.AddConstantForce(15,0) --oxyd nicht verändern-- oxyd(16,21) oxyd(16,17) oxyd(16,23) oxyd(16,15) --oxyd nicht verändern-- fill_floor("fl-inverse", 3,4, 3,7) fill_floor("fl-inverse", 2,5, 1,5) fill_floor("fl-inverse", 6,5, 1,5) fill_floor("fl-inverse", 11,5, 6,1) fill_floor("fl-inverse", 11,9, 6,1) draw_stones("st-marble", {2,2}, {1,0},16) draw_stones("st-marble", {10,4}, {1,0},9) draw_stones("st-marble", {10,8}, {1,0},9) draw_stones("st-marble", {8,6}, {1,0},10) draw_stones("st-marble", {8,10}, {1,0},10) draw_stones("st-marble", {10,12}, {1,0},9) draw_stones("st-marble", {2,12}, {1,0},7) draw_stones("st-marble", {2,13}, {0,1},6) draw_stones("st-marble", {2,20}, {0,1},4) draw_stones("st-marble", {3,14}, {1,0},15) draw_stones("st-marble", {17,15}, {0,1},4) draw_stones("st-marble", {17,20}, {0,1},4) draw_stones("st-marble", {4,16}, {1,0},11) draw_stones("st-marble", {4,18}, {1,0},11) draw_stones("st-marble", {4,20}, {1,0},11) draw_stones("st-marble", {4,22}, {1,0},11) set_stones("st-marble", {{16,16},{16,18},{16,20},{16,22}}) set_stones("st-marble", {{8,4},{8,8}}) set_stones("st-death", {{8,3},{8,5},{8,7},{8,9},{8,11}}) set_stones("st-death", {{19,1},{19,3},{19,5},{19,7},{19,9},{19,11}}) oneway(9,4, enigma.SOUTH) oneway(9,8, enigma.SOUTH) oneway(9,12, enigma.SOUTH) oneway(18,2, enigma.SOUTH) oneway(18,6, enigma.SOUTH) oneway(18,10, enigma.SOUTH) oneway(2,19, enigma.WEST) oneway(3,16, enigma.SOUTH) oneway(3,18, enigma.SOUTH) oneway(3,20, enigma.NORTH) oneway(3,22, enigma.NORTH) oneway(4,15, enigma.WEST) oneway(4,17, enigma.WEST) oneway(4,19, enigma.WEST) oneway(4,21, enigma.WEST) oneway(4,23, enigma.WEST) oneway(17,19, enigma.WEST) oneway(15,16, enigma.NORTH) oneway(15,18, enigma.NORTH) oneway(15,20, enigma.SOUTH) oneway(15,22, enigma.SOUTH) set_actor("ac-blackball", 4.5,1.5, {player=0})