levelw = 20 levelh = 13 create_world(levelw, levelh) draw_border("st-greenbrown") fill_floor("fl-sand", 0,0, level_width,level_height) puzzle(5,3,PUZ_0101) puzzle(6,3,PUZ_0100) puzzle(7,3,PUZ_0101) puzzle(8,3,PUZ_0101) puzzle(9,3,PUZ_0101) puzzle(10,3,PUZ_1000) puzzle(11,3,PUZ_0101) puzzle(12,3,PUZ_0001) puzzle(13,3,PUZ_0100) puzzle(14,3,PUZ_1010) puzzle(5,9,PUZ_0101) puzzle(6,9,PUZ_0101) puzzle(7,9,PUZ_0101) puzzle(8,9,PUZ_0001) puzzle(9,9,PUZ_0101) puzzle(10,9,PUZ_1010) puzzle(11,9,PUZ_0100) puzzle(12,9,PUZ_0101) puzzle(13,9,PUZ_0101) puzzle(14,9,PUZ_1010) puzzle(6,4,PUZ_0101) puzzle(7,4,PUZ_0101) puzzle(8,4,PUZ_0001) puzzle(9,4,PUZ_0101) puzzle(10,4,PUZ_1000) puzzle(11,4,PUZ_1000) puzzle(12,4,PUZ_1010) puzzle(13,4,PUZ_0101) puzzle(6,8,PUZ_0100) puzzle(7,8,PUZ_0101) puzzle(8,8,PUZ_0101) puzzle(9,8,PUZ_1010) puzzle(10,8,PUZ_0101) puzzle(11,8,PUZ_0101) puzzle(12,8,PUZ_0101) puzzle(13,8,PUZ_0001) puzzle(4,7,PUZ_1010) puzzle(4,8,PUZ_0101) puzzle(4,9,PUZ_1010) puzzle(4,3,PUZ_1010) puzzle(4,4,PUZ_0101) puzzle(4,5,PUZ_0101) puzzle(4,6,PUZ_0010) puzzle(15,7,PUZ_1010) puzzle(15,8,PUZ_1010) puzzle(15,9,PUZ_0101) puzzle(15,3,PUZ_0010) puzzle(15,4,PUZ_0101) puzzle(15,5,PUZ_0101) puzzle(15,6,PUZ_1010) puzzle(5,4,PUZ_0101) puzzle(5,5,PUZ_1010) puzzle(5,6,PUZ_1010) puzzle(5,7,PUZ_1010) puzzle(5,8,PUZ_1000) puzzle(14,4,PUZ_0101) puzzle(14,5,PUZ_0010) puzzle(14,6,PUZ_0010) puzzle(14,7,PUZ_1010) puzzle(14,8,PUZ_1010) draw_stones("st-greenbrown", {6,5}, {1,0},2) draw_stones("st-greenbrown", {9,5}, {1,0},5) draw_stones("st-greenbrown", {9,6}, {1,0},2) draw_stones("st-greenbrown", {6,7}, {1,0},5) draw_stones("st-greenbrown", {12,7}, {1,0},2) oxyd (8,6) oxyd (11,6) oxyd (7,6) oxyd (12,6) set_stones("st-grate1", {{8,5},{11,7},{6,6},{13,6}}) set_item("it-magicwand",17,8) set_actor("ac-blackball", 17.5,10.5, {player=0})