levelw = 20 levelh = 13 create_world(levelw, levelh) draw_border("st-marble") fill_floor("fl-wood", 0,0, level_width,level_height) oxyd(3,2) oxyd(8,3) oxyd(13,4) oxyd(16,3) oxyd(12,8) oxyd(8,6) oxyd(9,10) oxyd(18,11) oxyd_shuffle() draw_stones("st-marble", {7,8}, {1,0},3) draw_stones("st-marble", {11,6}, {1,0},5) draw_stones("st-marble", {13,8}, {1,0},6) draw_stones("st-marble", {13,1}, {0,1},3) draw_stones("st-marble", {16,4}, {0,1},2) draw_stones("st-marble", {10,4}, {0,1},2) draw_stones("st-marble", {10,7}, {0,1},4) draw_stones("st-marble", {6,1}, {0,1},2) draw_stones("st-marble", {6,4}, {0,1},2) draw_stones("st-marble", {3,3}, {0,1},5) draw_stones("st-marble", {11,10}, {1,0},8) set_stones("st-marble", {{7,6},{9,3},{7,10}}) set_item("it-hollow", 2,9) set_item("it-hollow", 2,11) set_item("it-hollow", 3,11) set_item("it-hollow", 4,11) set_item("it-hollow", 5,11) set_item("it-hollow", 6,11) set_item("it-hollow", 7,11) set_item("it-hollow", 7,9) oneway(3,9, enigma.EAST) oneway(4,9, enigma.EAST) oneway(5,9, enigma.EAST) oneway(6,9, enigma.EAST) oneway(1,10, enigma.NORTH) draw_stones("st-death", {3,8}, {1,0},4) draw_stones("st-death", {2,10}, {1,0},5) set_stone("st-death", 6,3) set_stone("st-death", 6,6) set_stone("st-death", 10,3) set_stone("st-death", 10,6) set_stone("st-death", 16,6) set_stone("st-death", 9,9) set_actor("ac-blackball", 18.5,9.5, {player=0})