levelw = 191 levelh = 61 create_world(levelw, levelh) draw_border("st-rock3") fill_floor("fl-marble", 0,0, level_width, level_height) fill_floor("fl-inverse", 17,10, 120, 17) puzzle(19,12,PUZ_0110) puzzle(20,12,PUZ_0101) puzzle(21,12,PUZ_0101) puzzle(22,12,PUZ_0101) puzzle(23,12,PUZ_0101) puzzle(24,12,PUZ_0101) puzzle(25,12,PUZ_0101) puzzle(26,12,PUZ_0101) puzzle(27,12,PUZ_0101) puzzle(28,12,PUZ_0101) puzzle(29,12,PUZ_0101) puzzle(30,12,PUZ_0101) puzzle(31,12,PUZ_0101) puzzle(32,12,PUZ_0101) puzzle(33,12,PUZ_0101) puzzle(34,12,PUZ_0101) puzzle(35,12,PUZ_0101) puzzle(36,12,PUZ_0101) puzzle(37,12,PUZ_0101) puzzle(38,12,PUZ_0011) puzzle(19,24,PUZ_1100) puzzle(20,24,PUZ_0101) puzzle(21,24,PUZ_0101) puzzle(22,24,PUZ_0101) puzzle(23,24,PUZ_0101) puzzle(24,24,PUZ_0101) puzzle(25,24,PUZ_0101) puzzle(26,24,PUZ_0101) puzzle(27,24,PUZ_0101) puzzle(28,24,PUZ_0101) puzzle(29,24,PUZ_0101) puzzle(30,24,PUZ_0101) puzzle(31,24,PUZ_0101) puzzle(32,24,PUZ_0101) puzzle(33,24,PUZ_0101) puzzle(34,24,PUZ_0101) puzzle(35,24,PUZ_0101) puzzle(36,24,PUZ_0101) puzzle(37,24,PUZ_0101) puzzle(38,24,PUZ_1001) puzzle(19,13,PUZ_1010) puzzle(19,14,PUZ_1010) puzzle(19,15,PUZ_1010) puzzle(19,16,PUZ_1010) puzzle(19,17,PUZ_1010) puzzle(19,18,PUZ_1010) puzzle(19,19,PUZ_1010) puzzle(19,20,PUZ_1010) puzzle(19,21,PUZ_1010) puzzle(19,22,PUZ_1010) puzzle(19,23,PUZ_1010) puzzle(38,13,PUZ_1010) puzzle(38,14,PUZ_1010) puzzle(38,15,PUZ_1010) puzzle(38,16,PUZ_1010) puzzle(38,17,PUZ_1010) puzzle(38,18,PUZ_1010) puzzle(38,19,PUZ_1010) puzzle(38,20,PUZ_1010) puzzle(38,21,PUZ_1010) puzzle(38,22,PUZ_1010) puzzle(38,23,PUZ_1010) draw_stones("st-grate1", {22,16},{1,0},14) draw_stones("st-grate1", {22,20},{1,0},14) draw_stones("st-grate1", {22,17},{0,1},3) draw_stones("st-grate1", {35,17},{0,1},3) set_stones("st-grate1", {{28,17},{30,17},{27,18},{28,19},{30,19}}) set_stones("st-swap", {{27,17},{29,17},{28,18},{30,18},{27,19},{29,19}}) set_stones("st-rock3", {{18,18},{41,18},{28,11},{28,25}}) draw_stones("st-invisible", {2,2},{1,0},30) draw_stones("st-invisible", {72,2},{1,0},30) draw_stones("st-invisible", {153,2},{1,0},36) draw_stones("st-grate1", {3,3},{1,0},185) draw_stones("st-invisible", {189,56},{1,0},1) draw_stones("st-invisible", {2,3},{0,1},55) draw_stones("st-grate1", {3,4},{0,1},53) draw_stones("st-invisible", {2,58},{1,0},187) draw_stones("st-grate1", {3,57},{1,0},185) draw_stones("st-invisible", {188,8},{0,1},50) draw_stones("st-grate1", {187,4},{0,1},53) oxyd (26,18) oxyd (29,18) oxyd (31,18) oxyd (189,57) set_actor("ac-blackball", 24.5,18.5, {player=0}) --set_actor("ac-blackball", 6.5,18.5, {player=0})