-- Siegfried Fennig levelw = 20 levelh = 13 create_world(levelw, levelh) draw_border("st-rock2") fill_floor("fl-gray", 0,0, level_width,level_height) draw_stones("st-rock2", {17,1}, {0,1}, 5) draw_stones("st-rock2", {17,7}, {0,1}, 5) draw_stones("st-rock2", {5,6}, {1,0}, 2) draw_stones("st-rock2", {5,8}, {1,0}, 3) draw_stones("st-rock2", {10,6}, {1,0}, 2) draw_stones("st-rock2", {9,8}, {1,0}, 3) set_stone("st-rock2", 7,4) set_stone("st-rock2", 9,4) set_stone("st-rock2", 8,7) draw_stones("st-grate1", {4,6}, {0,1} ,3) draw_stones("st-grate1", {12,6}, {0,1} ,3) draw_stones("st-grate1", {7,3}, {1,0} ,3) set_stone("st-swap", 7,5) set_stone("st-grate1", 9,5) set_stone("st-door", 17, 6, {name="door", type="v"}) shogundot3(8,8, {target="door", action="openclose"}) set_stone("st-shogun", 8,5, {holes=7}) oxyd(18,1) oxyd(18,11) set_actor("ac-blackball" ,2.5, 6.5, {player=0})