-- Siegfried Fennig levelw = 39 levelh = 13 create_world(levelw, levelh) draw_border("st-greenbrown") fill_floor("fl-leaves", 0,0, level_width,level_height) fill_floor("fl-abyss", 2,2, 5,9) fill_floor("fl-abyss", 31,2, 5,9) fill_floor("fl-abyss", 8,2, 10,6) fill_floor("fl-abyss", 9,8, 6,3) fill_floor("fl-abyss", 16,9, 3,3) abyss(7,2) set_actor("ac-blackball", 26,10, {player=0}) draw_stones("st-greenbrown", {23,7}, {1,0},7) draw_stones("st-greenbrown", {19,1}, {0,1},7) draw_stones("st-greenbrown", {19,9}, {0,1},3) draw_stones("st-grate1", {7,1}, {0,1} ,11) set_stone("st-swap", 21,6) set_stone("st-swap", 22,7) set_stone("st-greenbrown", 20,7) set_stones("st-grate1", {{20,6},{21,7},{22,6}}) set_stone("st-glass", 19,2) puzzle(10,8,PUZ_0100) puzzle(11,8,PUZ_0101) puzzle(12,8,PUZ_0101) puzzle(13,8,PUZ_0101) puzzle(14,8,PUZ_0101) puzzle(15,8,PUZ_0101) puzzle(16,8,PUZ_0101) puzzle(17,8,PUZ_0101) puzzle(18,8,PUZ_0101) puzzle(19,8,PUZ_0101) puzzle(28,9,PUZ_0011) puzzle(28,8,PUZ_1000) puzzle(24,4,PUZ_0101) mirrorp(36,2,0,0,2) set_attrib(laser(0,2, TRUE, EAST), "name", "laser") set_stone("st-switch", 8,8, {action="onoff", target="laser"}) oxyd(1,1) oxyd(37,11) oxyd(1,11) oxyd(37,1) --document(7,3, "Mit F3 kann man neu beginnen") document(7,3, "Restart with F3...")