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revision 1.53 by reallysoft, Fri Jul 18 17:21:34 2003 UTC revision 1.54 by reallysoft, Sun Aug 17 22:45:11 2003 UTC
# Line 1  Line 1 
1    2003-08-18  Ralf Westram  <amgine@reallysoft.de>
2    
3            * src/player.cc: - player::Suicide does no longer remove extralifes; shattering the actor is enough
4            * src/game.cc: - inventory now updated in Game::change_state
5                           - resorted states in Game::tick
6                           - does not change state on F3; doing Suicide is enough
7                             (that causes a real restart (with new lifes) when all lifes are gone)
8    
9    2003-08-17  Ralf Westram  <amgine@reallysoft.de>
10    
11            * src/stones_simple.cc: - after growing, the seed instantly builds a bridge in swamp
12            * src/actors.cc: - actor can drop/pickup all items on swamp
13            * src/stones_complex.cc: - OneWayStones understand message "direction" (like Bolders do)
14            * src/stones_simple.cc: - added SwapStone::actor_inside()
15                                    - st-block disappears in swamp
16            * src/game.cc: - draw inventory before showing level info
17                           - prints info when skipping todo/unnamed level
18                           - moved class Avg out of Gmae::run (gcc complains)
19            * src/player.hh: - Inventory::redraw made public
20    
21    2003-08-05  Ralf Westram  <amgine@reallysoft.de>
22    
23            * src/stones_simple.cc: - warning fixes
24    
25    2003-07-21  Ralf Westram  <amgine@reallysoft.de>
26    
27            * src/stones_simple.cc: - actor_inside SwapStone -> shatter
28            * data/levels/ralf_sokoban.lua: - removed debugging code
29    
30    2003-07-21  Ralf Westram  <amgine@reallysoft.de>
31    
32            * src/stones_simple.cc: - SwapStone disposes YieldedGridStone
33            * src/world.hh: - added MoveStone
34            * src/world.cc: - added MoveStone, disabled SwapStones (curr. unused)
35            * src/stones_internal.hh: added YieldedGridStone::dispose
36            * src/stones.cc: - added YieldedGridStone::dispose
37            * src/stones_complex.cc: - PullStone disposes YieldedGridStone (exit/restart during pull crashed)
38                                     - actor_inside RotatorStone -> shatter
39            * src/objects.cc: - move_stone conserves running animations
40            * data/models-2d.lua: - added one frame to impulse-stone closing anim to make duration longer
41    
42  2003-07-18  Ralf Westram  <amgine@reallysoft.de>  2003-07-18  Ralf Westram  <amgine@reallysoft.de>
43    
44          * src/stones_simple.cc: - SwapStone uses YieldedGridStone to store swapped stone          * src/stones_simple.cc: - SwapStone uses YieldedGridStone to store swapped stone

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