/[enigma]/enigma/ChangeLog
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revision 1.18 by dheck, Sun Oct 27 00:00:04 2002 UTC revision 1.19 by dheck, Sun Nov 3 14:04:11 2002 UTC
# Line 1  Line 1 
1    2002-11-02  Daniel Heck  <dheck@ix.urz.uni-heidelberg.de>
2    
3            * enigma.cc (GameMenu::GameMenu): Change button texts.
4    
5            * display_impl.hh (AliasModel): New model.
6    
7            * enigma-lua.pkg, display.cc, display.hh (DefineAlias): New
8            function; defines an alias for an existing model.
9    
10    2002-11-01  Daniel Heck  <dheck@ix.urz.uni-heidelberg.de>
11    
12            * player.hh (SetCurrentPlayer): New function.
13    
14            * items.cc (Init): Register YinYang item.
15    
16            * player.cc (SwapPlayers): New function.
17    
18            * objects.hh (Object::int_attrib): New overloaded version that
19            checks for errors.
20    
21    2002-10-31  Daniel Heck  <dheck@ix.urz.uni-heidelberg.de>
22    
23            * world.cc (clear_world): Dispose all actors.
24    
25            * px/tools.hh (AutoSequence): New helper class.
26    
27            * px-lua.pkg: Declare Uint32, tolua leaks memory otherwise.
28    
29            * models-2d.lua (def_subimages): Fix memory leaks.
30    
31            * display.cc (update): Update shadow "cache".
32    
33            * actors.cc (Init): Register WhiteBall.
34    
35            * objects.hh (Actor::init): new method. Allocate sprite ID here.
36    
37            * object_mixins.hh (CLONEOBJ): call Object::init from clone().
38            (SINGLETONOBJ): new macro.
39    
40            * objects.hh (Object::init): new method.
41    
42    2002-10-30  Daniel Heck  <dheck@ix.urz.uni-heidelberg.de>
43    
44            * actors.cc (Actor::Actor): Allocate sprite ID in constructor.
45            (Actor::set_model): Do not call allocate a new sprite ID.
46    
47            * display_impl.hh (Sprite::visible): new attribute
48    
49            * actors.cc: Reorganized implementation of balls.  Added new actor
50            `WhiteBall'.
51    
52  2002-10-27  Daniel Heck  <dheck@ix.urz.uni-heidelberg.de>  2002-10-27  Daniel Heck  <dheck@ix.urz.uni-heidelberg.de>
53    
54            * px/array2.hh (Array2::resize): Save new width and height.
55    
56            * px/video.cc (set_alpha): Activate RLE acceleration.
57    
58          * display.cc (Redraw): Always flush screen updates.          * display.cc (Redraw): Always flush screen updates.
59          (StatusBarImpl::tick): Redraw status bar every second when clock          (StatusBarImpl::tick): Redraw status bar every second when clock
60          is active.          is active.

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