11151 |
|
|
11152 |
DEFVAR_LISP ("keyboard-translate-table", &Vkeyboard_translate_table, |
DEFVAR_LISP ("keyboard-translate-table", &Vkeyboard_translate_table, |
11153 |
doc: /* Translate table for keyboard input, or nil. |
doc: /* Translate table for keyboard input, or nil. |
11154 |
Each character is looked up in this string and the contents used instead. |
If non-nil, the value should be a char-table. Each character read |
11155 |
The value may be a string, a vector, or a char-table. |
from the keyboard is looked up in this char-table. If the value found |
11156 |
If it is a string or vector of length N, |
there is non-nil, then it is used instead of the actual input character. |
11157 |
character codes N and up are untranslated. |
|
11158 |
In a vector or a char-table, an element which is nil means "no translation". |
The value can also be a string or vector, but this is considered obsolete. |
11159 |
|
If it is a string or vector of length N, character codes N and up are left |
11160 |
|
untranslated. In a vector, an element which is nil means "no translation". |
11161 |
|
|
11162 |
This is applied to the characters supplied to input methods, not their |
This is applied to the characters supplied to input methods, not their |
11163 |
output. See also `translation-table-for-input'. */); |
output. See also `translation-table-for-input'. */); |