/[emacs]/emacs/src/callproc.c
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Diff of /emacs/src/callproc.c

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revision 1.186 by monnier, Tue Apr 30 01:00:24 2002 UTC revision 1.187 by walters, Fri May 3 20:40:58 2002 UTC
# Line 105  extern char **environ; Line 105  extern char **environ;
105    
106  Lisp_Object Vexec_path, Vexec_directory, Vexec_suffixes;  Lisp_Object Vexec_path, Vexec_directory, Vexec_suffixes;
107  Lisp_Object Vdata_directory, Vdoc_directory;  Lisp_Object Vdata_directory, Vdoc_directory;
108  Lisp_Object Vconfigure_info_directory, Vgame_score_directory;  Lisp_Object Vconfigure_info_directory, Vshared_game_score_directory;
109  Lisp_Object Vtemp_file_name_pattern;  Lisp_Object Vtemp_file_name_pattern;
110    
111  Lisp_Object Vshell_file_name;  Lisp_Object Vshell_file_name;
# Line 1626  Emacs's info files; the default value fo Line 1626  Emacs's info files; the default value fo
1626  includes this.  */);  includes this.  */);
1627    Vconfigure_info_directory = build_string (PATH_INFO);    Vconfigure_info_directory = build_string (PATH_INFO);
1628    
1629    DEFVAR_LISP ("game-score-directory", &Vgame_score_directory,    DEFVAR_LISP ("shared-game-score-directory", &Vshared_game_score_directory,
1630                 doc: /* Directory of score files for games which come with GNU Emacs.                 doc: /* Directory of score files for games which come with GNU Emacs.
1631  If this variable is nil, then Emacs is unable to use a shared directory.  */);  If this variable is nil, then Emacs is unable to use a shared directory.  */);
1632  #ifdef HAVE_SHARED_GAME_DIR  #ifdef HAVE_SHARED_GAME_DIR
1633    Vgame_score_directory = build_string(HAVE_SHARED_GAME_DIR);    Vshared_game_score_directory = build_string(HAVE_SHARED_GAME_DIR);
1634  #else  #else
1635    Vgame_score_directory = build_string("~/.emacs.d/games");    Vshared_game_score_directory = Qnil;
1636  #endif  #endif
1637    
1638    DEFVAR_LISP ("temp-file-name-pattern", &Vtemp_file_name_pattern,    DEFVAR_LISP ("temp-file-name-pattern", &Vtemp_file_name_pattern,

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