/[emacs]/emacs/man/screen.texi
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revision 1.14 by eliz, Tue Feb 12 18:52:27 2002 UTC revision 1.15 by rms, Sun Jul 7 11:37:07 2002 UTC
# Line 21  can access a series of menus; then there Line 21  can access a series of menus; then there
21  row of icons that perform editing commands if you click on them.  row of icons that perform editing commands if you click on them.
22  Below this, the window begins.  The last line is a special @dfn{echo  Below this, the window begins.  The last line is a special @dfn{echo
23  area} or @dfn{minibuffer window}, where prompts appear and where you  area} or @dfn{minibuffer window}, where prompts appear and where you
24  can enter information when Emacs asks for it.  See below for more  enter information when Emacs asks for it.  See below for more
25  information about these special lines.  information about these special lines.
26    
27    You can subdivide the large text window horizontally or vertically    You can subdivide the large text window horizontally or vertically
# Line 29  into multiple text windows, each of whic Line 29  into multiple text windows, each of whic
29  file (@pxref{Windows}).  In this manual, the word ``window'' always  file (@pxref{Windows}).  In this manual, the word ``window'' always
30  refers to the subdivisions of a frame within Emacs.  refers to the subdivisions of a frame within Emacs.
31    
32    The window that the cursor is in is the @dfn{selected window}, in    At any time, one window is the @dfn{selected window}; the most
33  which editing takes place.  Most Emacs commands implicitly apply to the  prominent cursor indicates which window is selected.  Most Emacs
34  text in the selected window (though mouse commands generally operate on  commands implicitly apply to the text in the selected window (though
35  whatever window you click them in, whether selected or not).  The other  mouse commands generally operate on whatever window you click them in,
36  windows display text for reference only, unless/until you select them.  whether selected or not).  The other windows display text for
37  If you use multiple frames under the X Window System, then giving the  reference only, unless/until you select them.  If you use multiple
38  input focus to a particular frame selects a window in that frame.  frames under the X Window System, then giving the input focus to a
39    particular frame selects a window in that frame.
40    
41    Each window's last line is a @dfn{mode line}, which describes what    Each window's last line is a @dfn{mode line}, which describes what
42  is going on in that window.  It appears in inverse video, if the  is going on in that window.  It appears in inverse video, if the
# Line 75  the @samp{b}, as before. Line 76  the @samp{b}, as before.
76    Sometimes people speak of ``the cursor'' when they mean ``point,'' or    Sometimes people speak of ``the cursor'' when they mean ``point,'' or
77  speak of commands that move point as ``cursor motion'' commands.  speak of commands that move point as ``cursor motion'' commands.
78    
   Text-only terminals have only one cursor, and when output is in  
 progress it must appear where the output is being displayed.  This  
 does not mean that point is moving.  It is only that Emacs has no way  
 to show you the location of point except when the terminal is idle.  
   
79    If you are editing several files in Emacs, each in its own buffer,    If you are editing several files in Emacs, each in its own buffer,
80  each buffer has its own point location.  A buffer that is not currently  each buffer has its own point location.  A buffer that is not
81  displayed remembers where point is in case you display it again later.  currently displayed remembers its point location in case you display
82    it again later.  When Emacs displays multiple windows, each window has
83    When Emacs displays multiple windows, each window has its own point  its own point location.  If the same buffer appears in more than one
 location.  On text-only terminals, the cursor shows the location of  
 point in the selected window.  On graphical terminals, Emacs shows a  
 cursor in each window; the selected window's cursor is solid, and the  
 other cursors are hollow.  Either way, the cursor or cursors tell you  
 which window is selected.  If the same buffer appears in more than one  
84  window, each window has its own position for point in that buffer, and  window, each window has its own position for point in that buffer, and
85  (when possible) its own cursor.  (when possible) its own cursor.
86    
87      A text-only terminal has just one cursor, so Emacs puts it
88    in the selected window.  The other windows do not show a cursor, even
89    though they do have a location of point.  When Emacs updates the
90    screen on a text-only terminal, it has to put the cursor temporarily
91    at the place the output goes.  This doesn't mean point is there,
92    though.  Once display updating finishes, Emacs puts the cursor where
93    point is.
94    
95      On graphical terminals, Emacs shows a cursor in each window; the
96    selected window's cursor is solid or blinking, and the other cursors
97    are just hollow.  Thus, the most striking cursor always shows you
98    the selected window, on all kinds of terminals.
99    
100    @xref{Cursor Display}, for customization options that control display    @xref{Cursor Display}, for customization options that control display
101  of the cursor or cursors.  of the cursor or cursors.
102    

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