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revision 1.74 by teirllm, Tue Aug 24 03:44:48 2004 UTC revision 1.75 by kfstorm, Wed Sep 22 23:11:12 2004 UTC
# Line 990  the value of @code{truncate-lines}.  For Line 990  the value of @code{truncate-lines}.  For
990  windows, see @ref{Split Window}.  See also @ref{Display,, Display,  windows, see @ref{Split Window}.  See also @ref{Display,, Display,
991  elisp, The Emacs Lisp Reference Manual}.  elisp, The Emacs Lisp Reference Manual}.
992    
993    @vindex overflow-newline-into-fringe
994      If the variable @code{overflow-newline-into-fringe} is
995    non-@code{nil} on a window system, it specifies that lines which are
996    exactly as wide as the window (not counting the final newline
997    character) shall not be broken into two lines on the display (with
998    just the newline on the second line).  Instead, the newline
999    overflows into the right fringe, and the cursor will be displayed in
1000    the fringe when positioned on that newline.
1001    @end defvar
1002    
1003    @vindex indicate-buffer-boundaries
1004      On a window system, Emacs may indicate the buffer boundaries in the
1005    fringes.  The buffer boundaries, i.e. first and last line in the
1006    buffer, can be marked with angle bitmaps in the left or right fringe.
1007    This can be combined with up and down arrow bitmaps shown at the top
1008    and bottom of the left or right fringe if the window can be scrolled
1009    in either direction.
1010    
1011    The buffer-local variable @code{indicate-buffer-boundaries} controls
1012    how the buffer boundaries and window scrolling is indicated in the
1013    fringes.
1014    
1015    If the value is @code{left} or @code{right}, both angle and arrow
1016    bitmaps are displayed in the left or right fringe, respectively.
1017    Any other non-@code{nil} value causes the bitmap on the top line to be
1018    displayed in the left fringe, and the bitmap on the bottom line in the
1019    right fringe.
1020    
1021    If value is a cons @code{(angles . arrows)}, the car specifies the
1022    position of the angle bitmaps, and the cdr specifies the position of
1023    the arrow bitmaps.  For example, @code{(t .  right)} places the top
1024    angle bitmap in left fringe, the bottom angle bitmap in right fringe,
1025    and both arrow bitmaps in right fringe.  To show just the angle
1026    bitmaps in the left fringe, but no arrow bitmaps, use @code{(left . nil)}.
1027    
1028    @vindex default-indicate-buffer-boundaries
1029      The value of the variable @code{default-indicate-buffer-boundaries}
1030    is the default value for @code{indicate-buffer-boundaries} in buffers
1031    that do not override it.
1032    
1033  @vindex baud-rate  @vindex baud-rate
1034    The variable @code{baud-rate} holds the output speed of the    The variable @code{baud-rate} holds the output speed of the
1035  terminal, as far as Emacs knows.  Setting this variable does not  terminal, as far as Emacs knows.  Setting this variable does not

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