41 |
gamedir='${localstatedir}/games/emacs' |
gamedir='${localstatedir}/games/emacs' |
42 |
|
|
43 |
gameuser=games |
gameuser=games |
|
AC_ARG_WITH(game-user, |
|
|
[ --with-game-user use specified user for game directory], |
|
|
[gameuser="$withval"]) |
|
44 |
|
|
45 |
AC_ARG_WITH(gcc, |
AC_ARG_WITH(gcc, |
46 |
[ --without-gcc don't use GCC to compile Emacs if GCC is found]) |
[ --without-gcc don't use GCC to compile Emacs if GCC is found]) |
2608 |
Should Emacs use mmap(2) for buffer allocation? $use_mmap_for_buffers |
Should Emacs use mmap(2) for buffer allocation? $use_mmap_for_buffers |
2609 |
What window system should Emacs use? ${window_system} |
What window system should Emacs use? ${window_system} |
2610 |
What toolkit should Emacs use? ${USE_X_TOOLKIT} |
What toolkit should Emacs use? ${USE_X_TOOLKIT} |
|
Should Emacs use a shared game state directory? ${gamedir}" |
|
2611 |
|
|
2612 |
if test -n "${x_includes}"; then |
if test -n "${x_includes}"; then |
2613 |
echo " Where do we find X Windows header files? ${x_includes}" |
echo " Where do we find X Windows header files? ${x_includes}" |