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#include "training.h" |
#include "training.h" |
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#include "duplicate.h" |
#include "duplicate.h" |
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#include "freegame.h" |
#include "freegame.h" |
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#include "player.h" |
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|
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using namespace std; |
using namespace std; |
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186 |
if (m_game->getMode() != Game::kTRAINING && i == m_game->currPlayer()) |
if (m_game->getMode() != Game::kTRAINING && i == m_game->currPlayer()) |
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attron(A_BOLD); |
attron(A_BOLD); |
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mvwprintw(win, y + i + 1, x + 2, |
mvwprintw(win, y + i + 1, x + 2, |
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_("Player %d: %d"), i, m_game->getPlayerPoints(i)); |
_("Player %d: %d"), i, m_game->getPlayer(i).getPoints()); |
190 |
if (m_game->getMode() != Game::kTRAINING && i == m_game->currPlayer()) |
if (m_game->getMode() != Game::kTRAINING && i == m_game->currPlayer()) |
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attroff(A_BOLD); |
attroff(A_BOLD); |
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} |
} |