/[eliot]/eliot/game/round.h
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revision 1.6 by ipkiss, Sun Oct 23 14:53:43 2005 UTC revision 1.7 by ipkiss, Fri Nov 4 20:00:06 2005 UTC
# Line 3  Line 3 
3   * Authors: Antoine Fraboulet <antoine.fraboulet@free.fr>   * Authors: Antoine Fraboulet <antoine.fraboulet@free.fr>
4   *          Olivier Teuliere  <ipkiss@via.ecp.fr>   *          Olivier Teuliere  <ipkiss@via.ecp.fr>
5   *   *
  * $Id$  
  *  
6   * This program is free software; you can redistribute it and/or modify   * This program is free software; you can redistribute it and/or modify
7   * it under the terms of the GNU General Public License as published by   * it under the terms of the GNU General Public License as published by
8   * the Free Software Foundation; either version 2 of the License, or   * the Free Software Foundation; either version 2 of the License, or
# Line 43  class Round Line 41  class Round
41  public:  public:
42    
43      /*************************      /*************************
44       *       *
45       *************************/       *************************/
46      Round();      Round();
47      virtual ~Round() {}      virtual ~Round() {}
48      void init();      void init();
49    
50      /*************************      /*************************
51       *       *
52       *************************/       *************************/
53      void addRightFromBoard(Tile);      void addRightFromBoard(Tile);
54      void removeRightToBoard(Tile);      void removeRightToBoard(Tile);
# Line 72  public: Line 70  public:
70      void setJoker(int iIndex, bool value = true);      void setJoker(int iIndex, bool value = true);
71    
72      /*************************      /*************************
73       *       *
74       *************************/       *************************/
75      bool isJoker(int iIndex) const;      bool isJoker(int iIndex) const;
76      const Tile& getTile(int iIndex) const;      const Tile& getTile(int iIndex) const;

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