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#include <vector> |
#include <vector> |
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#include "pldrack.h" |
#include "pldrack.h" |
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class Round; |
class Turn; |
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/** |
/** |
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PlayedRack m_pldrack; |
PlayedRack m_pldrack; |
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/// History of the racks and rounds for the player |
/// History of the racks and rounds for the player |
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vector<PlayedRack *> m_playedRacks; |
// vector<PlayedRack *> m_playedRacks; |
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vector<Round *> m_rounds; |
// vector<Round *> m_rounds; |
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vector<int> m_turns; |
// vector<int> m_turns; |
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vector<Turn*> m_history; |
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}; |
}; |
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