/* Eliot */ /* Copyright (C) 1999 Antoine Fraboulet */ /* */ /* This file is part of Eliot. */ /* */ /* Eliot is free software; you can redistribute it and/or modify */ /* it under the terms of the GNU General Public License as published by */ /* the Free Software Foundation; either version 2 of the License, or */ /* (at your option) any later version. */ /* */ /* Eliot is distributed in the hope that it will be useful, */ /* but WITHOUT ANY WARRANTY; without even the implied warranty of */ /* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the */ /* GNU General Public License for more details. */ /* */ /* You should have received a copy of the GNU General Public License */ /* along with this program; if not, write to the Free Software */ /* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ /* $Id: coord.h,v 1.1 2005/08/15 18:14:52 afrab Exp $ */ /** * \file coord.h * \brief Game coordinates system * \author Antoine Fraboulet * \date 2005 */ #ifndef _COORD_H #define _COORD_H enum Tdirection {VERTICAL, HORIZONTAL}; typedef enum Tdirection Direction; class Coord { public: Coord(); ~Coord(); void setRow(int iRow); void setCol(int iCol); void setDir(Direction iDir); Direction getDir() const; int getRow() const; int getCol() const; void operator=(const Coord &iOther); std::string toString() const; private: Direction m_dir; int m_row, m_col; }; #endif /// Local Variables: /// mode: hs-minor /// c-basic-offset: 4 /// End: