/[dragonmtn]/snowwhiteHelp/gameserv/roll.xml
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revision 1.2 by broekie, Sun May 1 19:06:20 2005 UTC revision 1.3 by Halcy0n, Sat Aug 20 19:33:46 2005 UTC
# Line 1  Line 1 
1  <help service="gameserv">  <help service="gameserv">
  <topic name="ROLL">  
   <command name="ROLL">  
      <syntax>  
      /GameServ ROLL a#bDc[+/-]d  
      /GameServ ROLL [&lt;#channel&gt;] a#bDc+d  
      </syntax>  
   
      <desc>  
      The ROLL command simulates the throwing of a set of  
      dice, fitting the given criteria.  
      </desc>      
       
      <section>  
      <b>a<b> is the number of separate outputs to give (optional)  
      <b>b<b> is the number of dice to roll (but not output) (optional)  
      <b>c<b> is the number of sides each dice has  
      <b>d<b> is the modifier for each roll (optional)  
      </section>  
       
    <section name="NOTE">  
      Dice rolls in channel are limited to ChanServ level MAOP (4) Operators,  
      unless the GS_ROLL option is enabled.  
      See <b>/ChanServ help set GS_ROLL</b> for more information.  
    </section>  
     
     
      <examples>  
       <ex pre="To roll 3 dice, each with 6 sides, and return 2 results">  
         /GameServ roll 2#3d6  
       </ex>  
       <ex pre="To roll 1 dice, with 10 sides, and add 3 to each result">  
         /GameServ roll d10+3  
       </ex>  
       <ex pre="To roll 2 dice, with 3 sides, and take 1 from each result  
       and send the results to #10thKingdom">  
         /GameServ roll #10thKingdom #2d3-1  
       </ex>  
      </examples>  
   </command>  
  </topic>  
 </help>  
2            <topic name="ROLL">
3                    <command name="ROLL">
4                            <syntax>
5                                    /GameServ ROLL a#bDc[+/-]d
6                                    /GameServ ROLL [&lt;#channel&gt;] a#bDc+d
7                            </syntax>
8                            <desc>
9                                    The ROLL command simulates the throwing of a set of
10                                    dice, fitting the given criteria.
11                            </desc>    
12                            <section>
13                                    <b>a<b> is the number of separate outputs to give (optional)
14                                    <b>b<b> is the number of dice to roll (but not output) (optional)
15                                    <b>c<b> is the number of sides each dice has
16                                    <b>d<b> is the modifier for each roll (optional)
17                            </section>
18                            <section name="NOTE">
19                                    Dice rolls in channel are limited to ChanServ level MAOP (4) Operators,
20                                    unless the GS_ROLL option is enabled.
21                                    See <b>/ChanServ help set GS_ROLL</b> for more information.
22                            </section>
23                            <examples>
24                                    <ex pre="To roll 3 dice, each with 6 sides, and return 2 results">
25                                            /GameServ roll 2#3d6
26                                    </ex>
27                                    <ex pre="To roll 1 dice, with 10 sides, and add 3 to each result">
28                                            /GameServ roll d10+3
29                                    </ex>
30                                    <ex pre="To roll 2 dice, with 3 sides, and take 1 from each result
31                                            and send the results to #10thKingdom">
32                                            /GameServ roll #10thKingdom #2d3-1
33                                    </ex>
34                            </examples>
35                    </command>
36            </topic>
37    </help>

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