/* Copyright 2005 by Mark Weyer This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ background {rgb 1} light_source {<-1,1,-1>*1000 4/3} light_source {<0,-1,-1>*1000 1/3} light_source {<1,0,-1>*1000 1/3} camera { orthographic location -2*z direction z right 8*x up 4*y } #declare Radius = 4/5; #macro Wurst(X1,X2,Y,c) sphere_sweep { linear_spline 2 Radius Radius no_shadow pigment {rgb c} finish { specular 1/5 ambient 1/4 } } #end Wurst(-3,-3,1,<0,1,0>) Wurst(-1,-1,1,<1,0,0>) Wurst(-3,-3,-1,<0,0,0>) Wurst(1,3,1,<0,0,1>) Wurst(0,2,-1,<0,0,1>)