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<tr><td class="bmid">Artists</td></tr></table> |
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<p>Adonthell follows the tradition of classic console RPGs like Secret of Mana or Chrono Trigger, with hand-drawn graphics and animations and a top-down view on the gameworld. Further, we need graphics for cutscenes, items and the user interface.</p> |
<p>Adonthell follows the tradition of classic console RPGs like <a href="http://en.wikipedia.org/wiki/Secret_of_Mana">Secret of Mana</a> or <a href="http://en.wikipedia.org/wiki/Chrono_Trigger">Chrono Trigger</a>, with hand-drawn graphics and animations and a top-down view on the gameworld. Further, we need graphics for cutscenes, items and the user interface.</p> |
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<p>To see what kind of graphics are required, have a look at the <a href="/files/plot-0.4.pdf">plot documentation</a>. Hints for making graphics can be found in the <a href="/files/gfxdoc.pdf">Designer's Reference</a>. For further help and discussion about graphics and artwork we have the <a |
<p>To see what kind of graphics are required, have a look at the <a href="/files/plot-0.4.pdf">plot documentation</a>. Hints for making graphics can be found in the <a href="/files/gfxdoc.pdf">Designer's Reference</a>. For further help and discussion about graphics and artwork we have the <a |
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href="/contact/mailinglist.shtml#gfx">adonthell-artwork</a> mailing list.</p> |
href="/contact/mailinglist.shtml#gfx">adonthell-artwork</a> mailing list.</p> |