/[adonthell]/wastesedge/win32/README.txt
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Contents of /wastesedge/win32/README.txt

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Revision 1.1 - (show annotations) (download)
Sat Sep 21 16:57:59 2002 UTC (21 years, 8 months ago) by ksterker
Branch: MAIN
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ADDED DOS versions of PLAYING and README

1
2
3 Adonthell - Waste's Edge 0.3.3
4
5
6 This program is free software; you can redistribute it and/or modify
7 it under the terms of the GNU General Public License as published by
8 the Free Software Foundation.
9
10 This program is distributed in the hope that it will be useful,
11 but WITHOUT ANY WARRANTY; without even the implied warranty of
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
13 COPYING file for more details.
14
15
16 Synopsis:
17 =========
18
19 Below you will find a description on Adonthell's configuration options,
20 release notes and contact informations. If you need help with playing
21 Adonthell - Waste's Edge, please refer to the PLAYING file.
22
23
24 Philosophy:
25 ===========
26
27 Adonthell was (and still is) primarily developed for GNU/Linux, but runs
28 on many UNiX flavours and various hardware platforms. This is the first
29 official release for Windows.
30
31 Adonthell is free software, which means its source code is available for
32 everybody to modify and distribute, as long as those modifications are
33 open to everybody as well. See the COPYING files for the exact terms and
34 conditions.
35
36 In turn, Adonthell itself depends on various projects that are sharing
37 the same philosophy, like SDL, Ogg Vorbis, Python and SWIG to name just
38 a few. Without these fundamental works of dozends of developers, we
39 wouldn't be where we are today.
40
41 The same is true for the many individuals that contributed bugfixes or
42 larger portions of the code. Something that would be unthinkable with
43 closed source software.
44
45 In brief: "Use the Source, Luke!"
46
47
48 Configuring Adonthell:
49 ======================
50
51 To bring up and edit the configuration file (adonthell.ini), use the
52 "Edit Configuration" link in the "Adonthell - Waste's Edge" program
53 group. You will have to restart the game before your changes can take
54 place.
55
56 The available options and what they do are:
57
58 - Screen-mode
59 Whether Adonthell should run fullscreen or in windowed mode
60 0 = Windowed mode, 1 = Fullscreen mode
61
62 (If you have trouble with the fullscreen mode, refer to the
63 FULLSCREEN.howto file for help)
64
65 - Double-size
66 Whether resolution should be scaled to 640x480 or not
67 0 = disable, 1 = enable
68
69 Enabling double-size mode significantly increases CPU usage. On
70 old hardware you should consider turning this option off and run
71 Adonthell in fullscreen mode instead.
72
73 - Language [locale]
74 Specifies which language to use. As long as this option is unset,
75 the language is determined by one of the following environment
76 variables: LANG, LC_ALL or LC_MESSAGES. Once the option is set,
77 it overrides any environment variable. For a listing of valid
78 locale strings, run 'locale -a'.
79
80 Of course, the game you run has to provide the translation you
81 chose here, otherwise you'll get the default (i.e. English) text.
82
83 - Quick-load
84 Whether the last saved game should be automatically continued at
85 startup. Only works if at least one saved game exists.
86 0 = disable, 1 = enable
87
88 - Audio-channels
89 Whether sound should be mono or stereo
90 0 = Mono, 1 = Stereo
91
92 - Audio-resolution
93 Whether audio output should be 8 or 16 bit
94 0 = 8 bit, 1 = 16 bit
95
96 - Audio-sample-rate
97 0 = 11025 Hz, 1 = 22050 Hz, 2 = 44100 Hz
98
99 - Audio-volume
100 The mixer setting, 0 - 100 %
101
102 (Note that a value of 0 will turn audio completely off)
103
104
105 Release Notes:
106 ==============
107
108 The main purpose of this release is to attract new programmers,
109 artists and writers in order to shorten the time until the next
110 version. So if you have experience in C++ (and optionally Python),
111 or if you are good at computer graphics or writing we would like to
112 hear from you. Please have a look at our development site
113
114 http://adonthell.linuxgames.com/development/
115
116 for further details.
117
118 Adonthell - Waste's Edge -, or v0.3 for short is no complete RPG.
119 As the v0.3 implies, the engine is far from being finished, although
120 it should be free of severe bugs. Missing features include combat,
121 items and magic. But you can interact with NPC's and the game world,
122 and the internals enable us to create a basic plot, so v0.3 is actually
123 playable!
124
125 You're greatly invited to report us bugs, problems, or anything you
126 think we should know. Any feedback is appreciated, so don't hesitate!
127
128
129 Contact:
130 ========
131
132 You can reach us in various ways:
133
134 Email: adonthell@linuxgames.com
135 Mailing list: adonthell-general@mail.freesoftware.fsf.org
136 Web site: http://adonthell.linuxgames.com
137 Tech support: http://savannah.gnu.org/support/?group_id=702
138
139 There is a Message Board for user to user discussion at
140 http://www.3dforums.com/?action=forumpage&loc=49&forum_id=158
141
142 If you want to rate or comment on Adonthell, feel free to do so at
143 http://www.happypenguin.org/show?Adonthell
144 http://www.freshmeat.net/projects/adonthell
145
146
147 Reporting Bugs:
148 ===============
149
150 We hope you'll never have to, but if you discover a problem, we
151 would like to hear about it. Please use the Development mailing list
152 (adonthell-devel@mail.freesoftware.fsf.org) for that. You can find
153 informations on this and other mailing lists at
154
155 http://adonthell.linuxgames.com/contact/mailinglist.shtml
156
157
158 Thank you for trying this software.
159 - The Adonthell team.

savannah-hackers-public@gnu.org
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