Parent Directory | Revision Log | Patch
revision 1.13 by gnurou, Fri Jan 17 21:53:39 2003 UTC | revision 1.14 by ksterker, Sat Apr 16 17:56:32 2005 UTC | |
---|---|---|
# | Line 62 void gametime::update () | Line 62 void gametime::update () |
62 | // if the mainloop was performed faster than one frame | // if the mainloop was performed faster than one frame |
63 | // should take, we sleep for the time remaining | // should take, we sleep for the time remaining |
64 | if (timer2 >= gfx_cycle_length) break; | if (timer2 >= gfx_cycle_length) break; |
65 | else SDL_Delay (3); | else SDL_Delay (50); |
66 | } | } |
67 | ||
68 | timer1 = SDL_GetTicks () - (timer2 % CYCLE_LENGTH); | timer1 = SDL_GetTicks () - (timer2 % CYCLE_LENGTH); |
|
savannah-hackers-public@gnu.org | ViewVC Help |
Powered by ViewVC 1.1.26 |