bugGNU Screen - Bugs: bug #40589, Crash when using zombie resurect...

 
 

bug #40589: Crash when using zombie resurect for windows with built-in telnet

Submitter:  None
Submitted:  Fri 15 Nov 2013 02:17:44 PM UTC
   
 
Category:  Crash/Freeze/Infloop Severity:  3 - Normal
Priority:  * 5 - Normal Status:  None
Privacy:  Public Assigned to:  None
Open/Closed:  Open Release:  None
Fixed Release:  None Planned Release:  None
Work Required:  None
* Mandatory Fields

Add a New Comment Rich Markup
   

Fri 15 Nov 2013 02:17:44 PM UTC, original submission:  

If I try resurrect window that was running built-in telnet, screen crashes.

1. run screen (e.g. screen -c /dev/null)
2. set zombie with quit and resurrect keys (e.g. screen -X zombie ab)
3. open new screen window with telnet (e.g.: screen telnet bbs.vslib.cz)
4. use telnet session as usual and then disconnect (e.g. (for server mentioned above) login as guest/guest and then use [G]oodbye command)
5. Screen says Command detached from window
6. use resurrection key (e.g. b)
7. Screen does not react, screen -ls (from another terminal) shows dead screen. (first time I got "Suddenly the Dungeon collapses!! - You die..." message, since I usually have nethack option on)

I use screen from my distribution (Fedora 19).
screen -v shows "Screen version 4.01.00devel (GNU) 2-May-06"

Anonymous

 

(Note: upload size limit is set to 16384 kB, after insertion of the required escape characters.)

Attach Files:
   
   
Comment:
   

No files currently attached

 

Depends on the following items: None found

Items that depend on this one: None found

 

CC list is empty

 

There are 0 votes so far. Votes easily highlight which items people would like to see resolved in priority, independently of the priority of the item set by tracker managers.

Only logged-in users can vote.

 

No changes have been made to this item

Back to the top

Powered by Savane 3.13-3230.
Corresponding source code