bugLiquid War 6 - Bugs: bug #44544, Segfault on start

 
 

bug #44544: Segfault on start

Submitter:  Neven Sajko <nsajko>
Submitted:  Sun 15 Mar 2015 01:07:29 AM UTC
Votes: 50
 
Category:  None Severity:  3 - Normal
Status:  Fixed Privacy:  Public
Assigned to:  ufoot Open/Closed:  Closed
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Tue 05 May 2015 10:16:55 AM UTC, comment #6: 

Thanks for making the game :)

Neven Sajko <nsajko>
Tue 05 May 2015 10:07:00 AM UTC, comment #5: 

OK, good news. Thanks for feedback.

Christian Mauduit <ufoot>
Group administrator
Tue 05 May 2015 09:55:45 AM UTC, comment #4: 

Built the latest snapshot, it runs fine.

Neven Sajko <nsajko>
Mon 04 May 2015 09:17:16 PM UTC, comment #3: 

Tried to build branch develop but there's an error:

make[3]: Entering directory '/tmp/liquidwar6/liquidwar6/doc'
make[3]: * No rule to make target 'liquidwar6-doxygen.texi', needed by 'liquidwar6.info'.  Stop.
make[3]: Leaving directory '/tmp/liquidwar6/liquidwar6/doc'
Makefile:779: recipe for target 'all-recursive' failed
make[2]: * [all-recursive] Error 1
make[2]: Leaving directory '/tmp/liquidwar6/liquidwar6/doc'
Makefile:536: recipe for target 'all-recursive' failed
make[1]: * [all-recursive] Error 1
make[1]: Leaving directory '/tmp/liquidwar6/liquidwar6'
Makefile:466: recipe for target 'all' failed
make: * [all] Error 2


btw, is the info about needing to use automake & autoconf in README in the root of the git repository up to date?

Neven Sajko <nsajko>
Mon 04 May 2015 04:55:31 AM UTC, comment #2: 

FYI I found a handfull of bugs in the "post globe" code, including, but not limited to, the system used to handle menus was quite broken, it appears you have an Intel video card, so do I, and had the same problem you have. Quite funny, I thought I had introduced a bug but no, old binaries that worked before did start to fail.

Current code in the "develop" git branch should fix the problem, I should release that ASAP with a 0.6.XXXX official stable release.

Christian Mauduit <ufoot>
Group administrator
Sun 15 Mar 2015 09:11:55 PM UTC, comment #1: 

Thanks for extensive feedback, I look at it.

Christian Mauduit <ufoot>
Group administrator
Sun 15 Mar 2015 01:07:29 AM UTC, original submission:  

When I try to start the game, the intro screen with the globe appears, and theres also sound; but only for a few moments, then a segmentation fault happens.
gdb.txt contains the backtrace (LONG)
liquidwar6crash2.txt contains the output of liquidwar itself

Neven Sajko <nsajko>

 

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Attach Files:
   
   
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Attached Files
file #33347:  gdb.txt added by nsajko (64KiB - text/plain)
file #33348:  log.csv added by nsajko (153KiB - text/csv)
file #33349:  liquidwar6crash2.txt added by nsajko (308B - text/plain)

 

Depends on the following items: None found

Items that depend on this one: None found

 

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  • -email is unavailable- added by ufoot (Posted a comment)
  • -email is unavailable- added by nsajko (Voted in favor of this item)
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    Follow 8 latest changes.

    Date Changed by Updated Field Previous Value => Replaced by
    2015-05-09 ufoot StatusReady For Test Fixed
        Open/ClosedOpen Closed
    2015-05-04 ufoot StatusNone Ready For Test
    2015-03-15 ufoot Assigned toNone ufoot
    2015-03-15 nsajko Carbon-Copy- Added nsajko
    2015-03-15 nsajko Attached File- Added gdb.txt, #33347
        Attached File- Added log.csv, #33348
        Attached File- Added liquidwar6crash2.txt, #33349

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