bugLiquid War 6 - Bugs: bug #36907, liquidwar6 --check fails on...


bug #36907: liquidwar6 --check fails on game_state checksum

Submitted by:  Christian Mauduit <ufoot>
Submitted on:  Sat Jul 21 12:08:29 2012  
Category: EngineSeverity: 3 - Normal
Status: FixedPrivacy: Public
Assigned to: Christian Mauduit <ufoot>Open/Closed: Closed

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Thu Aug 2 20:45:30 2012, comment #2:

OK, found it, error was a bad sort in pilot on commands messages.

Christian Mauduit <ufoot>
Project AdministratorIn charge of this item.
Sun Jul 22 20:15:17 2012, comment #1:

OK, stupid test, wasn't waiting for the end of calculation on "slow" computers.

Christian Mauduit <ufoot>
Project AdministratorIn charge of this item.
Sat Jul 21 12:08:29 2012, original submission:

The liquidwar6pil-test executable seem to work OK but when run in the "liquidwar6 --check" context it fails, below is a sample output:

liquidwar6: checksum of game_state and dump.game_state at round 70 should be e55fc651 but got 3c2043f for game_state and e55fc651 for dump.game_state

Christian Mauduit <ufoot>
Project AdministratorIn charge of this item.


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    Follow 6 latest changes.

    Date Changed By Updated Field Previous Value => Replaced By
    Wed May 6 05:02:15 2015ufootOpen/ClosedOpen=>Closed
    Sun Jan 5 13:24:21 2014ufootStatusReady For Test=>Fixed
    Thu Aug 2 20:45:47 2012ufootStatusFixed=>Ready For Test
    Thu Aug 2 20:45:30 2012ufootStatusIn Progress=>Fixed
    Mon Jul 23 06:35:16 2012ufootStatusReady For Test=>In Progress
    Sun Jul 22 20:15:17 2012ufootStatusIn Progress=>Ready For Test

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