bugLibreDWG - Bugs: bug #28681, Dwg_Object_Ref's pointing to wrong...


bug #28681: Dwg_Object_Ref's pointing to wrong objects

Submitted by:  Rodrigo Rodrigues da Silva <pitanga>
Submitted on:  Tue 19 Jan 2010 06:31:06 AM UTC  
Category: NoneSeverity: 5 - Blocker
Item Group: NoneStatus: Need Info
Privacy: PublicAssigned to: LibreDWG developers <libredwg-dev>
Open/Closed: Open

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Tue 19 Jan 2010 06:31:06 AM UTC, original submission:

During v.in.redwg GRASS module I found out that some Object_Ref's are pointing to the wrong objects/entites, eg. LAYER_CONTROL objects' layer arrays work fine, with Object_Refs pointing to all layers within the document (AFAIK, I'm not sure if there's only one LAYER_CONTROL per file); but entities' layer Object_Refs point to "random" objects. I found one of them pointing to a object with code = 500 (one of those with non-fixed codes).

I'll provide more info as soon as I get back to work (and maybe publish) the v.in.redwg module. Anyway, please try to play around with these nasty object pointers. We should redesign/refactor this feature sometime.

Rodrigo Rodrigues da Silva <pitanga>
Project AdministratorIn charge of this item.


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