bugGlobulation 2 - Bugs: bug #25269, crash on deleting a market

 
 

bug #25269: crash on deleting a market

Submitter:  Leo Wandersleb <giszmo>
Submitted:  Wed 07 Jan 2009 08:47:35 PM UTC
   
 
Severity:  4 - Important Status:  Confirmed
Assigned to:  None Open/Closed:  Open
Release:  0.9.4 (Beta 4) Operating System:  None
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Thu 03 Nov 2011 04:12:35 AM UTC, comment #1: 

this bug is still reproducible

Leo Wandersleb <giszmo>
Group Member
Wed 07 Jan 2009 08:47:35 PM UTC, original submission:  

this might be related to #23898.

reproduce:

  • play a game using markets
  • save
  • delete the markets
  • load if it didn't crash. here it did on the 3rd try.


(gdb) bt
#0  0x000000000054827f in Map::pathfindBuilding (this=0x7fffb006dea0, building=0x7fd79d4b7b90, canSwim=true, x=68, y=19, dx=0x7fd79cd75558, dy=0x7fd79cd7555c, verbose=false) at src/Map.cpp:4369
#1  0x000000000066cda8 in Unit::handleMovement (this=0x7fd79cd75510) at src/Unit.cpp:1874
#2  0x0000000000670143 in Unit::endOfAction (this=0x7fd79cd75510) at src/Unit.cpp:2296
#3  0x0000000000670771 in Unit::syncStep (this=0x7fd79cd75510) at src/Unit.cpp:526
#4  0x0000000000657d7e in Team::syncStep (this=0x7fd79cdccd50) at src/Team.cpp:949
#5  0x00000000004c1566 in Game::syncStep (this=0x7fffb006ce08, localTeam=0) at src/Game.cpp:1208
#6  0x00000000004b2e29 in Engine::run (this=0x7fffb006cd90) at src/Engine.cpp:366
#7  0x0000000000514641 in Glob2::run (this=0x7fffb007252f, argc=1, argv=0x7fffb0072608) at src/Glob2.cpp:317
#8  0x0000000000514a13 in main (argc=1, argv=0x7fffb0072608) at src/Glob2.cpp:409
(gdb) bt full 3
#0  0x000000000054827f in Map::pathfindBuilding (this=0x7fffb006dea0, building=0x7fd79d4b7b90, canSwim=true, x=68, y=19, dx=0x7fd79cd75558, dy=0x7fd79cd7555c, verbose=false) at src/Map.cpp:4369
        bx = 51200
        by = 51200
        teamMask = 0
        gradient = (Uint8 *) 0x4c9d03b910 <Address 0x4c9d03b910 out of bounds>
        currentg = 0 '\0'
        _PRETTY_FUNCTION_ = "bool Map::pathfindBuilding(Building*, bool, int, int, int*, int*, bool)"
#1  0x000000000066cda8 in Unit::handleMovement (this=0x7fd79cd75510) at src/Unit.cpp:1874
        map = (class Map *) 0x7fffb006dea0
        canSwim = true
        _PRETTY_FUNCTION_ = "void Unit::handleMovement()"
        dxTab = {-4, -2, 2, 4, 4, 2, -2, -4}
        dyTab = {-2, -4, -4, -2, 2, 4, 4, 2}
#2  0x0000000000670143 in Unit::endOfAction (this=0x7fd79cd75510) at src/Unit.cpp:2296
No locals.

Leo Wandersleb <giszmo>
Group Member

 

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Attached Files
file #17222:  market.game.tar.gz added by giszmo (84KiB - application/x-gzip)

 

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    Follow 4 latest changes.

    Date Changed by Updated Field Previous Value => Replaced by
    2009-11-08 giszmo Dependencies- bugs #27964 is dependent
    2009-05-01 giszmo Dependencies- bugs #25731 is dependent
    2009-01-07 giszmo Dependencies- Depends on bugs #23898
    2009-01-07 giszmo Attached File- Added market.game.tar.gz, #17222

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